Doors(Front,Siege) NetworkVars

  1. scale
  2. model
  3. savedOrigin
  4. opened

Doors(Front,Siege) Interface(Last updated 12/18/19)

  1. OnCreate
  2. OnInitialized
  3. Open
  4. CloseLock
  5. GetIsMapEntity
  6. GetIsOpen/HasOpened/GetIsLocked
  7. MakeSurePlayersCanGoThroughWhenMoving
  8. UpdatePosition
  9. OnAdjustModelCoords
  10. OnReset