9.11.17

method, loop

methods classes objects

JFrame class, JOptionPane, JButtons

Action & Listeners or handlers

clicking the button listens for an event (object)

basic description that I run with asking what the goal of the writing is

blueprint given, I fill it in.

Exceptions & Inheritance - How does the client want it to look? (with a version of how I want it to look)

What can I do to make it easier for the user?

Meijers w/ tons of objects being added and taken away.

Arrays. Single only. A list of object/int to pull, store, arrange for later use. First space is 0 ofc.

Instance Variable defines the object.

Why multiple when one array mutators, accessors (get and set) throwing catching exceptions

action listener listener is a class such as by listening to an ok button

getSource clicking ok creates an event, creates an obj, it depends.. everything on screen gets saved, input. Action occurs. what does getSource get? input, mouse click, label. (event)

e.getSource(), e = event how do i know ok button got selected ? (Button #1) what is that value assigned to the button? (String)

(e.getSource() == "ok") action listener just the gui interface j buttons, j text fields, ... test data make it run.